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Question by xxx_ProDeveloper_xxx · May 11, 2016 at 01:15 AM · animationcharacter

Hey guys I am getting an error that says " 'Play' is not a member of 'UnityEngine.Component'"

I don't understand what's wrong and I am still a bit new to js. I am doing an animation and this error keeps coming up, I can't find the error hopefully you guys can help. The error is at line 31 and it's with the swinging animation.

 #pragma strict
 
 private var hasAxe : boolean = false;
 
 private var canSwing : boolean = true;
 private var isSwinging : boolean = false;
 
 private var controller : CharacterController;
 private var playerGUI : PlayerGUI;
 
 var swingTimer : float = 1;
 
 function Start()
 {
     hasAxe = true;
     controller = GameObject.Find("First Person Controller").GetComponent(CharacterController);
     playerGUI = GameObject.Find("First Person Controller").GetComponent(PlayerGUI);
 }
 
 function Update()
 {
     //AxeSwinging
     if(hasAxe == true && canSwing == true)
     {
         if(Input.GetMouseButton(0));
         {
             //ReduceStamina
             playerGUI.staminaBarDisplay -= 0.1;
 
             //Swinging Animations
             animation.Play("Swing");
             animation["Swing"].speed = 2;
             isSwinging = true;
             canSwing = false;
 
         }
     }
     if(canSwing == false);
     {
         swingTimer -= Time.deltaTime;
     }
     if(swingTimer <= 0)
     {
         swingTimer = 1;
         canSwing = true;
         isSwinging = false;
     }
 }

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Answer by incorrect · May 11, 2016 at 01:24 AM

animation is deprecated. Use GetComponent() to get reference to Animation component.

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