Does building your project automatically Bakes lighting and Reflection Probes?
I have a scene where there are static objects with emission enabled and reflection probes set to "Baked". Baking those takes a very long process even though I downscale the resolution on the lighting settings. So I would like to ask, does building the project automatically bakes the lighting and reflections on the process?
Thank you.
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612171217im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Light baking issue in unity 5.5.0 p1 0 Answers
Broken materials after generating lighting 0 Answers
Lighting & Baking 1 Answer
The lightmaps become darker during gameplay. 0 Answers
Lightmap/texture issue in build. Bake size too big? 0 Answers