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Question by Uktol · Sep 21, 2015 at 02:43 PM · animationtimeloop animaiton

Make something happen at a specific time in a looping animation

Hey,

I have made a script which checks at what time the animation is and whenever it hits a specific time it will do an attack. But since the animation is looping it only works one time because even though the animation is looping the time just continues.

I hope someone can help me with this. Thanks,

-Teddynieuws

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avatar image Vivek-Joshi · Sep 25, 2015 at 01:08 PM 0
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Hey @Uktol is it a 3D object? whose animation you are playing? Or you are using sprite animation?

avatar image Uktol Vivek-Joshi · Sep 30, 2015 at 12:07 PM 0
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Hey, i'm sorry for responding late.

It's an animation for a 3D object.

Thanks for helping me :)

-Teddynieuws

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Answer by MadDevil · Sep 30, 2015 at 12:30 PM

@Uktol

if its an mecanin animation clip than you can use events for "Making something happen".

http://answers.unity3d.com/questions/615041/mecanim-animation-events-1.html

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avatar image Uktol · Sep 30, 2015 at 12:32 PM 0
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Awesome, that's exactly where i'm looking for. Thank you!

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