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Joystick count limit
I want to use joysticks for input device in my game. In order to support 10+ players, keyboard is not acceptable. Only joystick or self-made gamepad can support player more than 10.
but, after some reading, i found there are a lot limits:
Windows Xinput Joystick is limited to 4 controllers (from msdn)
Windows DirectInput Joystick is unlimited (from wiki)
Unity3d support max 4 Joysticks with 80 keys (from this wiki)
I cant find any info about this limit in Unity3d's Official docs. Can anyone help me?
whats the max joystick numbers limit by unity3d?
unity3d support only Xinput joystick?
how about PS3's controllers?
how about Mac/Linux platforms?
how about Android OTG support?
Plz help me, before i buy 11 controllers to test the truth.....
I'v bought 5 controllers, on the way. result will be out this weekend. THIS SITE IS TOO COLD. Unity, you can copy the system of stackoverflow, but you cant copy the crowd back.
Hey, I'm curious as to what you discovered. I don't have access to a Linux machine, and am wondering if joysticks work with Unity on Linux.
Answer by JibbSmart · Feb 04, 2014 at 04:17 AM
My game KarBOOM ( http://karboom.net ) uses Unity and supports up to 8 joysticks (I don't think Unity can handle more than that), including PS3 and other controllers, on Windows, Mac & Linux. I had to manually set up the inputs and axes for every joystick in the Input Manager, which was tedious, but once I had done that everything else was straight-forward.
I hope that's helpful.
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