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Question by Gary Jackson · Mar 31, 2011 at 08:57 PM · guivariablecolorgetcomponent

Tranferring Color from a script to a Gui Box?

The following script is intended to transfer a Color from a variable in another script and 'visualise' that color by means of the GUI. Code below.

Help would be appreciated.

Gary

//this script reads the public colour variable from a GameObject.Script.Variable (dataField1.DataField.ColorUnderCharacter) and puts it on a square Box GUI.

 var plainTex : Texture2D ;
 var rayTexColor : Color = Color.white ;
 var searchGameObject : GameObject ;
 var searchScript : GameObject ;

 function Start()
 {
     var accessGameObject = GameObject.Find("dataField1") ;
     var accessScript = accessGameObject.GetComponent("DataField")
 }

 function Update ()
 {
     rayTexColor = accessScript.ColorUnderCharacter ;
     print(rayTexColor.grayscale) ;
 }

 function OnGUI() {
     //Find dataField data and set it to the current colour to paint the GUI
     //Configure the Box, Draw Box, reset GUI
     var c : Color = GUI.backgroundColor ;
     GUI.backgroundColor = rayTexColor ;
     GUI.Box(Rect(10,10,50,50)) ;
     GUI.backgroundColor = c ;

 }

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avatar image Gary Jackson · Mar 31, 2011 at 08:58 PM 0
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Apologies for unused variables left lying around...

avatar image DaveA · Mar 31, 2011 at 09:03 PM 0
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Is it giving an error, if so what line? Or just not working, if so, how not?

avatar image Gary Jackson · Apr 04, 2011 at 09:27 PM 0
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Sorry for being slow... error codes are:

Assets/$$anonymous$$ap Reading/Scripts/ColouredSquare.js(15,23): BCE0005: $$anonymous$$ identifier: 'accessScript'.

Assets/$$anonymous$$ap Reading/Scripts/ColouredSquare.js(24,16): BCE0023: No appropriate version of 'UnityEngine.GUI.Box' for the argument list '(UnityEngine.Rect)' was found.

avatar image DaveA · Apr 04, 2011 at 09:54 PM 0
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You need a semicolon at the end of the last line of the Start function. GUI.Box needs at least two params, try putting "" (empty string) after the Rect definition. of GUI.Box

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Answer by DaveA · Mar 31, 2011 at 09:12 PM

Hmm. I'm not sure setting backgroundColor would do what you want. For one, it multiplies this color, tinting things. And I don't know that setting and resetting it like this will do it for just that one element, maybe. I personally would look into using GUIStyle for this type of thing. It's a lot like CSS.

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avatar image Gary Jackson · Apr 04, 2011 at 09:28 PM 0
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Thanks - saw this somewhere with a comment saying that it worked. Will try for a bit. Appreciate the support

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