Antichamber-like shader for lights and outline?
So I'm new to Unity and I'm working on a project with a friend of mine who works with Unity for some years now. However we intend to do a VR project in which our graphics look like Antichamber (a game for PC).
This game is basically made of white and saturated colors. Also, all 3D models have a outline. This graphics makes it looks like a 2D thing when it's actually 3D. It has no lights and no shadows. And we are looking for something like that for our project.
Does anyone have an idea? Do I have to use a shader? If so, which one do you recommend? Thanks!
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