Question by
jayslayer · Sep 05, 2018 at 11:00 AM ·
shadercrashcrash logstacktrace
Unity Batchless Flag still uses graphics card
I have a vps with no graphics card and im trying to run my unity server on windows server r2 and i always run with -nographics and the -batchmode flags but i sometimes get a crash and sometimes the stack trace will have mono_gc_out_of_memory here is a of the stack trace also this crash doesnt happen consistently something like 1 out of every 15 servers hosted
and in this picture you can see that im not running out of ram memory
any help would be greatly appreciated if you need the crash log files i can upload them
4a0203c62d848a1ecc77066d9ad47e34.png
(46.5 kB)
Comment