Unity Terrain Tree Colliders not working when build on Android but working in Unity Editor.
My game is basically that the player keeps on running and when hitting a tree it stops running .... It detects the collider i used using a prefab for the trees....This works fine in the Unity Editor but when i build and deploy the game for my android device and play it ... it simply does not work....Its quite frustrating .,, If anyone has a solution then kindly share
Thanks
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612060919im_/https://answers.unity.com/themes/thub/images/avi.jpg)