Question by
CoolCosmos · May 17, 2018 at 05:49 PM ·
networkingmultiplayerspawn
Players spawn at same location (Unet)
Hi guys,
I created two empty gameobjects and attach them "NetworkStartPosition" component and i set the Spawn Method as "Round Robin". But when i start game, players are spawning at same location. Can you help me? Thanks.
Comment
Answer by dev99pro · May 31, 2018 at 11:01 AM
i don't know how can i solve your problem but you should to reset NetworkStartPosition(NSP) Componet or create a new postions with NSP componet.
Your answer
![](https://koobas.hobune.stream/wayback/20220612162858im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
uNet Spawning Objects 0 Answers
[Multiplayer Lobby] NetworkManager has a NetworkIdentity component 1 Answer
Network Player Direction in Unity 0 Answers
multiplayer add text to canvas when player joins 0 Answers
Modifying Unity Network Lobby 0 Answers