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Question by watercat · Mar 14, 2018 at 05:26 PM · 2djavascriptchangefor

how I change this Js code for 2D

how I change this Js code for 2D

 #pragma strict
 
 var baritita : float;
 
 var x : float;  
 var y : float; 
 var z : float;
 
 function OnTriggerStay (other : Collider) {
     if (other.attachedRigidbody)
         other.attachedRigidbody.AddForce(Vector3(x, y, z) * baritita);
 }



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avatar image SohailBukhari · Mar 14, 2018 at 05:34 PM 0
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What you want to change. Explain your problem clearly. If you want to change OnTriggerStay then

 #pragma strict
 function OnTriggerStay2D(other: Collider2D) {
     other.attachedRigidbody.AddForce(-0.1F * other.attachedRigidbody.velocity);
 }

See the documentation https://docs.unity3d.com/ScriptReference/$$anonymous$$onoBehaviour.OnTriggerStay2D.html

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Answer by tormentoarmagedoom · Mar 14, 2018 at 05:31 PM

Delete z variable, and use a Vector2

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avatar image meat5000 ♦ · Mar 14, 2018 at 05:32 PM 1
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Yeah you dont even need to delete z. Just pack it manually. Its just simple remapping.

avatar image watercat · Mar 14, 2018 at 06:09 PM 0
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I found it thenx

  #pragma strict
  
 var baritita : float;
  
 var x : float;  
 var y : float; 
 
 function OnTriggerStay2D (other :  Collider2D) {
     if (other.attachedRigidbody)
         other.attachedRigidbody.AddForce(Vector2(x, y) * baritita);
 }



avatar image meat5000 ♦ watercat · Mar 14, 2018 at 07:31 PM 0
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JS/US is being discontinued. You should start switching to C#.

avatar image watercat meat5000 ♦ · Mar 16, 2018 at 02:08 PM 0
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what's is the difference ?

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