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Question by
LessThanEpic · Oct 08, 2015 at 10:59 PM ·
buildtestingtestbuildsautomation
Is it possible to prevent AssertionComponent from being stripped out of non-dev builds?
I'd like to use the AssertionComponent to do some automated testing and have the tests run on actual devices. Everything that I'm trying to do works great in a dev build, but part of my company's normal workflow is to run all of our automated tests on non-dev builds. Is it possible to prevent the AssertionComponent from being stripped out off of game objects in a release build?
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Answer by Tomek-Paszek · Oct 13, 2015 at 05:41 PM
Yes, please look at the AssertionStripper.cs file/class and modify as needed.
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