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Question by chauler · Jan 19, 2016 at 07:28 PM · c#texturebutton

Textures not Appearing When Loading from Different Scene

So anyway, I decided to make a start menu for my little game. I got everything down, and got the button to load to the first level. But when I load the scene, none of the textures show up. Only the color from materials show, along with the background color I set in main camera. If I load in from the scene file, everything works. The problem only occurs when loading from the button in the start menu. I don't really know what code will be useful here. I'll post the script I used to make the button work. All help is appreciated.

 using UnityEngine;
 using System.Collections;
 using UnityEngine.SceneManagement;
 
 public class MenuScript : MonoBehaviour
 {
 
     public void NextLevelButton(string Stage_1)
     {
         Application.LoadLevel("Stage_1");
     }
 }
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