Question by
SimenReynolds · Apr 17, 2019 at 08:07 AM ·
update problemgameswaypoint system
WaypointProgressTracker not updating unless paused or frame by frame
I've been building (or pasting together, as it were) a spaceship game, but my spaceships don't update their target waypoints :( I've been using the SampleScenes/ Prefabs with Jets etc.
I'm using the Waypoint system from the JetAI scene, and have placed a waypoint circuit on a moving plane, like in this video: https://www.youtube.com/watch?v=WuqcA0qf1Bs&t=621s
The waypoints are children of the Plane.
The waypoints do not update in game, however if I press pause and play, they do, or if I press the "Next frame" button, they also do.
Anyone have an idea? Running the standard WaypointProgressTracker, except I've made the WaypointCircuit public to allow scripts to interact with it.
spaceshipsoffcourse.png
(393.0 kB)
spaceshipsoffcourse.png
(393.0 kB)
Comment