- Home /
How to display a camera on the screen while displaying the Oculus Rift in direct mode ?
Hi everybody !
I want to create a local multiplayer gameplay that include one player using the oculus rift and another one using the computer. I already implemented the differents gameplay for both of them individualy. I already stop the mirroring of the Oculus using : VRSettings.showDeviceView = false;  
And now I want to know, how to display my regular Camera on the monitor screen ?
Is there a solution with the wiewport, a RenderTexture, the targetDisplay parameter of the camera or something else ? 
I read topics about "-popupwindows" but I didn't understand anything. If it's the viable solution please explain it with some examples.
Thank you. 
Answer by Tiras69 · Sep 19, 2015 at 09:21 AM
Yeah ! so I found some kind of an hack. With an raw Image docked to the entire UI I attached the render texture of the second camera and It work.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                