Question by 
               J0hn4n · Dec 12, 2016 at 01:51 AM · 
                script errornull reference exceptionhealth-deductionhealth  
              
 
              NullReferenceException: Object reference not set to an instance of an object
public class MedPack : MonoBehaviour {
 Hp Info;
 public int Heal;
 // Use this for initialization
 void Start () {
     Info = GetComponent<Hp> ();
 
 }
 int Healing()
 {
     Heal = Info.Health / 2;
     return Heal + Info.Health;
 }
 
 // Update is called once per frame
 void OnTriggerEnter2D (Collider2D Item) {
     if (Item.gameObject.tag == "Player") {
         Healing ();
         Destroy (this.gameObject);
     } 
     if (Item.gameObject.tag == "Enemy"){
         
         Healing ();
         Destroy (this.gameObject);
     }
 
 }
 
               }
               Comment
              
 
               
              Am triin to make a Health manager, will check object actual HP and will heal the half of his actual life.
but when a object pick up the medpack a error happens.
Your answer
 
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