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Question by AndrewBilotti · Jan 14, 2016 at 08:39 PM · c#2dshootingbulletgun

Unity 2d simple c# shooting script

Can somebody tell my a simple c# shooting script that fires a bullet at 1000 units (whatever the speed is), and when the bullet collides with something, it sets the object that it collides with's variable health to 0, and deletes the bullet. The bullet needs to shoot straight on the x axis, meaning that it doesn't have a rigidbody. Please help!

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Answer by akale · Jan 14, 2016 at 10:22 PM

https://www.youtube.com/watch?v=8aVZuL9ocrk

This is what you need

Hope it works!

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avatar image AndrewBilotti · Jan 15, 2016 at 12:57 AM 0
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THAN$$anonymous$$ you SOOOOOOOOOOOOO $$anonymous$$UCH!

avatar image Adrian0348 · Feb 05, 2019 at 06:46 PM 0
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$$anonymous$$aybe an answer that it is not video...

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