Multiple Sprite Pivot Points
Hi,
So I basically have a 2D character in a 3D world and they have a staff which glows (3D light), I was thinking of animating the 3D light by following pivot poitns until I released that I don't think you can make multiple pivot points on 1 sprite.
I basically just wanted to plot a custom pivot point in the sprite animation sheet and get the light to follow the custom pivot but also have pivot points at the bottom center for the character still. Is there a way to have 1 pivot point for the character and plot a custom one to anchor stuff to like lights etc?
I'm sure I'm probably overthinking this and someone has a easier way, the only other option I can think of is to create a transform animation for the light that follows along with each animation frame and plays them alongside the sprite animations but I think I'm making it more complex than it needs to be.
Kind Regards, Acer.