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Question by AuroraUnit · Mar 09, 2015 at 11:36 PM · unity 5uimobilecross-platform

Getting DualTouchControl Prefab to work?

So I've been trying to get the DualTouchControl prefab from the default cross platform input package working, but I haven't had any luck. I'm using a default first person character controller, and I've switched my build to Android, and enabled Mobile Input through the toolbar menu, but the setup doesn't seem to be working. It's just a canvas UI with the provided touchpad scripts on two images.

I think the problem may be where I'm placing the prefab in the hierarchy, but I'm not sure. Any help in getting Cross Platform Input to work would be greatly appreciated.

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avatar image darnoldi · Mar 13, 2015 at 09:45 AM 0
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I would also appreciate some help with this.

avatar image randytayler · Apr 17, 2015 at 07:39 PM 0
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Also interested...

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Answer by alvaro-em · May 12, 2015 at 10:06 AM

Did you add and event system?

Gameobject->UI->Event System

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avatar image marciusoliveira · May 12, 2015 at 04:01 PM 0
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So I add event system and touch event and works! thanks!

avatar image marciusoliveira · May 12, 2015 at 08:26 PM 0
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I made a comment because is a comment! the answer made by alvaro.em is correct, I just say thanks. But I'll take more attention! tks

avatar image d4d4u1 · Jan 12, 2017 at 07:50 PM 0
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I have the same issue, and yes I have added the EventSystem, still no joy, (not working)

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