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Question by
venomjadhav · Feb 11 at 01:56 PM ·
uimultiplayermultiplayer-networkingmirror
Character isn't moving in multiplayer with buttons.
I have UI buttons on the screen where clicking them will make the character move around. This worked flawlessly in singleplayer, but after integrating it with Mirror, the buttons don't work for some reason. Its taking inputs, but it just doesn't seem to work. Should I add NetworkIdentity to the Canvas?
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