Google play reject for android 64 bit build
Recently I want to submit a android app to google play. Since google play's new policy, all app has to support 64 bit. I followed the instruction to switch Scripting Backend to IL2PP and enable ARM64, also I check the 'Build App Bundle' at build setting.
Problem is that when I get the .aab file and uploaded to google play console, it just show up an error said that 'This release is not compliant with the Google Play 64-bit requirement'. Then I tried a tricky testing. I just create a new unity project and follow the setting to support 64-bit and then upload the .aab file to google play console. Here is the funny thing, google console still popup this msg said 'This release is not compliant with the Google Play 64-bit requirement'...
Any suggestions? Thanks.
My unity version is Unity 2018.3.1f1. I also tried Unity 2018.4.8f1(LTS) and they were all the same.
Even i'm facing the same issue, if get any solution know me
Answer by shweta-unity · Oct 31, 2019 at 01:43 PM
I know it's been sometime, since the question is asked but here is full detailed settings for all 64 bit support errors who are still facing issue in upload.
https://www.hireunitydeveloper.com/android-64-bit-support-unity/