"No Android Device Found" on Build and Run
I have spent a solid six hours trying to build & run a very simple application onto an android tablet, connected by USB.
However the "No android device found!" message always assaults me before Unity can complete the operation.
I have enabled USB debugging, installed JDK, installed the correct SDK, and installed a device driver but with no luck. The error message tells me there will be a USB icon in the status bar of the device if the connection is up, and it is.
I am completely stumped. I'm using Unity 5, a Mac and an LG tablet.
Answer by ertbaran · Feb 14, 2019 at 04:29 PM
I have enabled USB debugging, It's worked on my project. Thanks btw.,"I have enabled USB debugging," It's worked on my project. Thanks btw :) -ErtBaran
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