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               Question by 
               Stefano9528 · Jan 12, 2016 at 10:04 AM · 
                animationroot motionlegacy  
              
 
              Root Motion in legacy animation
Hi. I have a simple script for playing my animation when I hit a button, but the second time I hit the button, the animation starts from the initial point. I figured out that adding root motion to the animation should solve my error, but I use legacy animation. What can I do?
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              Anyone? I should use mechanim animation ins$$anonymous$$d?
You should be using mechanim. The legacy animation system will eventually be done away with (that's why it's called legacy). If you want your projects to last for a longer time, use mechanim. If you want more capabilities with better performance, use mechanim.
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                