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Unity frame rates drop to 1.2
hi, I'm in need of help. I haven't used my unity for a month and when I opened up my scene, the frame rate dropped like hell to 2.0 fps (I didn't do anything to my game).
Here's the screenshot
The thing is, when I opened other projects, it played well (no significant frame drops). Please help !! thanks before
Answer by kevork · Jan 02, 2012 at 05:21 PM
The profiler is your best tool for figuring out where you are spending your time.
The mesh in your scene is way more complicated than it needs to be as it looks like you have 170k tris, which is about 3400% more than you need. You also have 139 draw calls, when you probably only need 2-3.
I think there is a reason for the 170$$anonymous$$ tris and 139 draw calls. You don't know if there is anything beyond the walls of the room there might be geometry out there.
Your answer
![](https://koobas.hobune.stream/wayback/20220613062616im_/https://answers.unity.com/themes/thub/images/avi.jpg)
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