Question by 
               unity_S0ZCLiVP1XXH-w · Jun 06, 2018 at 02:44 AM · 
                c#scripting problembuttonmenuactivation  
              
 
              Problem with enabling menu
Hello, I cant make a menu... Generally my menu works except one thing. Button Resume works once. When I turn on my menu its all works, but when I turn off menu, I cant enable it again, button Pause just don't work! Help me please.. public GameObject Panel;
     void Start()
     {
         
         Panel.SetActive(false);
         
     }
     public void Update()
     {
         
         if (CnInputManager.GetButton("Pause"))
         {
 
             Paused();
             
 
         }
 
         if (CnInputManager.GetButton("Resume"))
         {
 
             Resumed();
 
         }
 
     }
 
     public void Resumed()
     {
         Time.timeScale = 1;
 
         Panel.SetActive(false);
 
         
     }
 
     public void Paused()
     {
         if (Time.timeScale == 1)
         {
             Time.timeScale = 0;
 
             
         }
 
         Panel.SetActive(true);
 
         
     }
 
 }
 
              
               Comment
              
 
               
              Your answer