Question by
block_boy_ · Mar 23 at 03:59 AM ·
3drenderinggraphicstexture2drendertexture
Using 3D Render Texture with camera
How do you use a 3D render texture with a camera. I have tried
Graphics.SetRenderTarget(cam.targetTexture, 0, CubemapFace.Unknown, 0);
But it always renders onto the first layer no matter what I set the values to.
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