Question by
kingofsages · Jan 12, 2016 at 04:51 PM ·
script error
unexpected char: 0xFEFF.
pragma strict
ar enemy : GameObject; var scareSound : AudioClip; function Start() { enemy.GetComponent(MeshRenderer).enabled = false; } function OnTriggerEnter(col : Collider) { if(Col.tag == "Player") { enemy.GetComponent(meshrenderer).enabled = true; audio.PlayOneShot(scareSound); yield WaitForSeconds (1.5); enemy.GetComponent(meshrenderer).enabled = false; Destroy(gameObject); } }
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