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Question by
BokuDev · Jan 12, 2016 at 11:34 AM ·
cameralightingshadowsshadow bug
Camera Scaled Up Breaks/Bugs Shadows
Hi I am making a 3rd Person VR RPG adventure game for the Oculus Rift. Oculus has stated to turn up the positional tracking you have to scale down your world to the size of an ant OR scale up your camera in a scene.
My issue is that I can only do the latter and scaling up your camera makes directional lights flash and flicker and brake. Is there any way to fix this? Has anyone else even with traditional games ever had to scale up their camera and notice this?
Here are some GIFs of the problem: https://gyazo.com/53cc825da982beab6491046bff406044
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