After update Animation Controller Broke - Unity 5.3.1f1
So after I Updated to 5.3.1f1 I tried to open one of my Animation Controllers It seems to have froze my unity until I switch to another window like Game and I get this error:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Graphs.AnimationStateMachine.Graph.CreateAnyStateEdges (UnityEditor.Animations.AnimatorStateTransition transition) (at C:/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/AnimationStateMachine/Graph.cs:173)
UnityEditor.Graphs.AnimationStateMachine.Graph.CreateEdges () (at C:/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/AnimationStateMachine/Graph.cs:227)
UnityEditor.Graphs.AnimationStateMachine.Graph.BuildGraphFromStateMachine (UnityEditor.Animations.AnimatorStateMachine stateMachine) (at C:/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/AnimationStateMachine/Graph.cs:76)
UnityEditor.Graphs.AnimationStateMachine.Graph.RebuildGraph () (at C:/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/AnimationStateMachine/Graph.cs:57)
UnityEditor.Graphs.AnimationStateMachine.GraphGUI.OnGraphGUI () (at C:/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/AnimationStateMachine/GraphGUI.cs:268)
UnityEditor.Graphs.AnimatorControllerTool.StateMachineView (Rect position) (at C:/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:959)
UnityEditor.Graphs.AnimatorControllerTool.OnGUIGraph (Rect paneRect) (at C:/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:892)
UnityEditor.Graphs.AnimatorControllerTool.OnGUI () (at C:/buildslave/unity/build/Editor/Graphs/UnityEditor.Graphs/Animation/AnimatorControllerTool.cs:849)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
It only happens with 3 of my Animation Controllers every other one works fine.... I already uninstalled, and reinstalled Unity again. Is there anyone else that is having this problem? Also I have not changed anything to do with these Controllers at all Just opened it up after a few weeks to work on it again.
Your answer

Follow this Question
Related Questions
Cinemachine/Timeline not playing animation on Maximize on Play 1 Answer
When exporting from Blender, animation gets messed up 0 Answers
Importing Unity Store Asset from project into blender. 0 Answers
How do I stop my main menu from closing before the player is done interacting with it? 0 Answers
Character falls when animator plays 0 Answers