Gamepad Triggers not working
I'm trying to make it so when I press the right trigger it will shoot a bullet, the only problem is that it doesn't register the input from the trigger, I already tested it and it works fine if you use a mouse but if I try to switch it over to the trigger it won't shoot. Here is the code:
{ public Rigidbody bulletPrefab; public Transform barrelEnd;
 void Start ()
 {
 }
 void Update ()
 {
     float primaryAttack = Input.GetAxis("FireGun");
     if(primaryAttack >= 1)
     {
         Rigidbody BulletInstance;
         BulletInstance = Instantiate (bulletPrefab, barrelEnd.position, barrelEnd.rotation) as Rigidbody;
         BulletInstance.AddForce (barrelEnd.forward * 5000);
         Debug.Log("it works");
     }
     
 }
 
               }
and here is the input settings I used:
Gravity = -1000
Dead = 0.2
Sensitivity = -1000
snap = true
Type = Joystick Axis
Axis = 10th Axis
Joy Num = Joystick 1
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