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Question by xiaoniaojjj · Jun 24, 2015 at 04:58 AM · navmesh

Is it possible to load baked NavMesh.asset at Runtime?

Is it possible to load baked NavMesh.asset at Runtime? Or generate a navmesh?

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Answer by TEBZ_22 · Jun 24, 2015 at 10:57 AM

Unity say that they are working on it

http://forum.unity3d.com/threads/any-official-word-on-the-future-of-navigation.311172/#post-2169617

And then there are some pathfinding solutions in unity store ( some are free )

/Thomas

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Answer by TEBZ_22 · Jun 24, 2015 at 10:57 AM

http://docs.unity3d.com/Manual/nav-AdditiveLoading.html

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