Camera Following [2D]
Hello! I'm new to c# coding and I'm trying to create a script for camera, which will follow my object. I want to do that by getting my objects position and transforming camera position by it. I guess everything should be written in void update function. But how?
Thanks for help.
Comment
Answer by ClearRoseOfWar · Jan 08, 2016 at 06:36 PM
This has already been answered on this forum. A quick google search of "unity camera follow player 2d" and I found it.. Hope this helps. http://answers.unity3d.com/questions/29183/2d-camera-smooth-follow.html
Answer by bnan · Jan 10, 2016 at 08:03 PM
hey there, thing is i wanted to do this my way, because those scripts are making my camera really laggy. i just want it simplest way.
thanks for reply.