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Question by Brad-Lee · Oct 19, 2015 at 08:51 AM · vrcameras

How To Disable HMD Sync on a Camera in a VR Project

I have a project in which I use a lot of different cameras for various purposes (minimaps, UI, etc) and I notice that the HMD rotation isn't just applied to your first camera, but indeed all of them. Is there still no way to use just one camera for VR?

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