Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by HalversonS · Jan 06, 2016 at 05:49 PM · vrmotioncontrollershardwaremotion-tracking

What Motion Sensor Controllers (hardware) have Unity integration?

I have googled and searched for quite a while... I'm sure others are in the same spot as myself.

The list of motion sensor controllers and VR controllers is extremely convoluted. Some are available for use now (Razer Hydra, Leap Motion, Playstation Move) with 3rd party Unity integration. There is a grand plethora of other controllers that are not yet available. Then there are a few that are available but not compatible with Unity.

Are there any of you who are using a motion sensor with Unity (4 or 5) and what controller would that be?

Currently I have: Leap Motion and Razer Hydra (Hydra must get used as they are sold out)

Debating: Playstation Move (having to integrate a Playstation makes this less viable)

I don't want speculative devices. Only those that are known to work and work well. I know there aren't a lot of options but am thinking I've missed a few.

Thanks so much!

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by SunnyChow · Jan 07, 2016 at 07:24 AM

What kind of motion detection or we talking about ? If you are talking about a roughly movement direction of the whole image, even a normal camera with OpenCV can do that. Google had done some experiments to make mobile phone into a gyroscope controller (it need user to install web broswer that support gyroscope and you need a server to pair the phone and the game). Kinect is like standard choice. I have developed some application with Kinect 2. It's cool, but it requires a Win8 PC and USB3.0 pot

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image HalversonS · Jan 12, 2016 at 08:58 PM 0
Share

Sorry, I'm looking for motion sensor controllers that are known to work (ie Razer Hydra). I mentioned Leap because it currently has full Unity integration. I don't need to move the screen or change its orientation. Our VR headset will do that portion. This is strictly for moving a gameObject around in world space. $$anonymous$$ost likely we'll create our own device... I'm looking for hardware already implemented to test with before moving forward. If I have to look at integrating something like the Wii Remote myself that's fine... I was hoping there would be some footwork already done that's available right now.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

32 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Locking Camera Rotation in VR 0 Answers

VR Navigation ala TiltBrush or Quill 1 Answer

VRTK: Gameobject will not become child 0 Answers

user input 1 Answer

HTC Vive controllers wont appear 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges