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Question by TanteDante · Dec 08, 2014 at 02:40 AM · 2dspritesprites

Sprite Editor Unity 4.6: green box and Border parameters, what are they for?

It seems, that those green boxes in the 2d sprite editor are new in Unity 4.6. Also the Border parameter.

Sprite Editor

In the Manual they aren't mentioned... Unity Manual Sprite Editor

So, what are they for?

unity-sprite_editor-question.png (63.3 kB)
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Answer by jgodfrey · Dec 08, 2014 at 02:48 AM

Don't have Unity in front of me right now, but I'd guess the borders are used for creating 9-slice sprites. Further, I'd guess that the green box is just a visualization of the defined borders.

Jeff

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avatar image Kiwasi · Dec 08, 2014 at 03:37 AM 0
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Nine slice it is. Also worth noting that nine slicing is not new. It's been in place since the 2D tools were introduced.

avatar image TanteDante · Dec 08, 2014 at 03:58 AM 0
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but I have a book about 2D in Unity 4.3 and in those screenshots there is no border parameter O.o But thanks for the answers :)

avatar image Eric5h5 · Dec 08, 2014 at 04:23 AM 0
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9-slicing sprites is new in 4.6. It was introduced because of the new UI, and didn't exist in 4.5 or 4.3.

avatar image Kiwasi · Dec 08, 2014 at 05:46 AM 0
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Huh. I was sure they were always there. $$anonymous$$y bad. $$anonymous$$aybe I'm thinking of the GUISkin

To make it behave exactly as it did prior to 4.6 simply set the borders all to zero.

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