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Objects falls of the Moving Platform
Objects like the default cube with rigidbody will just falls to the ground if on the moving platform and then if I use the parenting method also the scale of the object will just change.
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Answer by jvt619 · Dec 26, 2013 at 05:20 PM
NVM just solved it.
I just used the rigidbody.MovePosition instead of transform.translate.
Answer by baci · Dec 26, 2013 at 03:41 PM
it looks like your platform and cube colliders are wrong adjusted in the upper picture, causing the cube to fall through.