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This question was closed Aug 27, 2016 at 11:52 PM by Zitoox for the following reason:

No one knows the answer '-'

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Question by Zitoox · Aug 25, 2016 at 09:48 PM · errorlightgrassbrightness

Too much light on grass

Hi! I am making a fps game, and i put some police vehicles in the scene. Unfortunelly, they had no flash\siren so i made 3 lights for each vehicle. The lights are blue,red,and white. But i have a problem! The grass near the vehicles are TOO BRIGHT! It's making it "unconfortable to see". How can i stop the lights from brightening the grass whitout changing it's appearence (the lights appearence) ? I need the lights to be seen, but i also need the shadows on the grass and they are SO BRIGHT =C

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avatar image Rajeesh_AR · Aug 26, 2016 at 09:39 AM 2
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Hi @Zitoox

In the point light option, you have the "intensity" and "bounce Intensity" (not supported currently) option. Decrease those values. Also you may decrease the range of the light.

avatar image 2dt · Aug 26, 2016 at 01:15 PM 0
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You can put your grass in a specific layer, and in the light option, go in "Culling $$anonymous$$ask" and uncheck the layer of your grass. Your light won't affect the grass anymore !

avatar image Zitoox · Aug 26, 2016 at 03:31 PM 0
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None of the answers helped =\

avatar image b1gry4n Zitoox · Aug 26, 2016 at 10:04 PM 0
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If you are in gamma color space you will notice that things seem to get "blown out" when too many lights are affecting a single piece of geometry. Linear space is the way to go

avatar image Zitoox b1gry4n · Aug 27, 2016 at 02:53 AM 0
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So... There is NO option? Like... "fuck this, there is no way"? Goddamit '-'

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