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Question by soundslikebananas · Mar 23, 2016 at 01:46 PM · collisiontriggercollision detectionrespawnobstacle

Trouble Respawning objects after colliding with trigger

I am trying to spawn hazard objects in my vertical scrolling game. I want to respawn when the spawner collides with the last hazard object. The objects appear on screen fine when the game starts, but nothing seems to happen when the spawner collides with the last object. I have a hazard collector at the top of the screen which sets the hazard objects inactive when a collision is detected and that is working fine.

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avatar image soundslikebananas · Mar 22, 2016 at 02:54 PM 0
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Pic of code

avatar image soundslikebananas · Mar 22, 2016 at 03:22 PM 0
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I added a link to the picture of the code above. After adding a couple debug.Log statements it looks like it is detecting the hazard objects but does not recognize the last hazard object as the last hazard.

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