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Question by
ptr0x · Jan 02, 2016 at 07:11 PM ·
editor-scriptingcallbackimport model
Is there some callback for importing FBX into scene?
Hello guys,
I'm developing a editor tool for my project and I have the need to get a reference for the game object created when I import a FBX model into the scene (by drag and drop for example).
I need to put a script component which will hold some specific data across the FBX model in its game object.
Does anyone know any callback message or any other approach I can use?
Thank you very much!
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