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Text Appearance Glitch in Unity UI, 5.3
Sometimes the text glyphs in my game appear glitched and jumbled, like the glyph is reading from the wrong part of the font texture. This happens with the Text component of the Unity UI.
See image comparison below.
Reloading the text usually fixes it, but if it appears as text in a menu or something this can be super frustrating for the player. It happens in-editor and in builds. I'm running Unity 5.3 on a Mac, if that helps, but I've seen it on Windows too.
Any idea why this is happening, or what I can do to fix it? Thanks!
I've seen a few people ask this question, but none of them seem to have posted a solution. Usually it's from around a year ago.
screen-shot-2016-05-14-at-84437-pm.png
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screen-shot-2016-05-14-at-84433-pm.png
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