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Question by Dubgron · Jan 03, 2016 at 09:21 AM · c#loadscene loadondestroy

Unexpected duplication of scene

Everytime when I started and finished testing a game in the hierarchy section this weird things appears http://scr.hu/3lxl/6i5g8. This is happening when this script is attached to player.

 void OnDestroy() {
     SceneManager.LoadScene("Main Scene");
 }

How can I fix it? Sorry for my bad English. I'm not a native speaker :)

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Answer by hexagonius · Jan 03, 2016 at 09:19 PM

do not use that kind of code in OnDestroy. if you must though, toggle a bool in OnApplicationQuit and check for it in OnDestroy first.

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avatar image Dubgron · Jan 03, 2016 at 10:17 PM 0
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It works :D Thanks a lot!

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