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Question by shokri · May 31, 2017 at 10:19 AM · physics2dcollider2dcollision2doncollisionexitcontact point

OnCollisionExit2D no longer gives contact information

Up to 5.5.0f3, Unity gives us contact information in Collision2D parameter of OnCollisionExit2D, however, it doesn't in Unity 5.6.1f1.

I don't know whether it's a bug or an intended behavior. There's a test project to reproduce the problem.

Reproduce steps:

  1. Open the Attachment Project in 5.6.1f1

  2. Open the "Test" scene

  3. Run

  4. After falling the cube on the ground, Console prints "collision.contacts.Length: 0" (while it should be 1 not 0)

If you follow the same steps as above in 5.5.0f3 and prior versions the console prints "collision.contacts.Length: 1" which is expected.

test-oncollisionexit2d-contact.zip (36.3 kB)
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