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Question by IsaiahKelly · Jun 12, 2014 at 05:20 PM · animatorcustom editorstate machine

Using Unity's state machine GUI

Is it possible to use Unity's built-in Animator window GUI in a custom editor? So you can make your own custom state machines have the same look and function, or is that an internal feature only? It seems like exposing it would be ideal, since that would allow all state machines in Unity to have a uniformed look and feel.

In other words, can you make your custom editor state machine look like this: Animator Window

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