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Question by ausiemick · Jan 12, 2017 at 11:48 AM · iosperformanceprofiling

Iphone 7 much slower than old android

Just wondering if sombody who actually understands IOS profiling could break down potentially what's causing the slow down of my game... CPU sits at 30-70% alt text

also I have an allocations instrumental here, it's using 97mb

alt text

Oh and the game is 2D and works super smooth on old android devices, I just used Core Animations profile and found that the game actually runs at 29-30fps... so why does it look so choppy??

I have traces as shown in screenshots if sombody wants em.

screen-shot-2017-01-13-at-122819-am.png (314.0 kB)
screenshot-2017-01-13-004136.png (234.6 kB)
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avatar image ausiemick · Jan 12, 2017 at 12:23 PM 0
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Found this post about how metal stuffed with everything: http://stackoverflow.com/questions/31873915/unity-slow-performance-on-iphone-6-plus

I've tried and all is looking promising.. Will 100% check this off tomorrow!

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