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Question by Hamesh81 · May 16, 2015 at 02:56 PM · positiondirectiondistancelocal

How to find the position a specific distance away in a specific direction?

I would like to find the position X meters away to the right of the player. This would not be along the global x axis since the player's right is not always pointing in the direction of the x axis. How can this be done?

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avatar image cariaga · May 17, 2015 at 03:45 AM 0
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Basically you want to return the position xyz based on the given distance from the origin?

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Answer by Hamesh81 · May 17, 2015 at 04:01 AM

Ok I have worked it out, the answer is to use Transform.TransformPoint and add the distance: http://docs.unity3d.com/ScriptReference/Transform.TransformPoint.html

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Answer by FortisVenaliter · May 16, 2015 at 03:13 PM

transform.right * distance

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avatar image Hamesh81 · May 17, 2015 at 03:18 AM 0
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I tried this but it is moving the player diagonally (right and back) ins$$anonymous$$d of only right (sideways). Here is my code:

transform.position = Vector3.$$anonymous$$oveTowards(transform.position, transform.right distance, Time.deltaTime speed);

For some reason some commas and the * is being removed from my code above, but I think it is clear what I am trying to achieve.

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