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How to Rotate 3D Object using Accelerometer?
I'm trying to rotate a 3D shape (Cube) in Unity using an accelerometer. The goal for this part of my project is to have a Physical Cube with an accelerometer added to it, and when I rotate that cube, the cube on my Unity interface also rotates.
I'm new to using Unity so I don't know all the details. My team for this school project is using Unity, Arduino, and C#
I would appreciate any help or input on how I can perform this action
Answer by akshay2001 · Jan 11, 2016 at 03:21 PM
Watch the live lesson on Mobile development - https://unity3d.com/learn/tutorials/modules/beginner/live-training-archive/mobile-development
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