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Question by ZharaX · Aug 24, 2014 at 02:50 PM · c#guivirtualoverride

Function GUI with a Return value

Hi,

Is it possible to make an function that returns the GUI elements inside that function when called from main OnGUI?

Got a script called 'GameItems' which is the base game item class generator, then I have 'sub-scripts' which inherits from 'GameItems'.

I know how to make an virtual function and an override function with strings, but is this possible doing so with GUI elements?

GameItem script:

 public virtual GUI Stats() {
     return null;
 }

sub-scripts:

 public override GUI Stats() {
     GUI.Label(new Rect(20, 193, 128, 30), "Stat1");
     GUI.Label(new Rect(160, 193, 128, 30), "Stat1Value");
     return GUI();
 }



Thanks.

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Answer by ZharaX · Aug 25, 2014 at 04:31 AM

Ok... :)

Found the solution myself. Had off course to type cast and it worked.

So no need for virtual/override after all.

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