Unity 5.3 Android UI Glitch
UPDATE: NOT FIXED in Unity 5.3.1
My game was running smooth on my Samsung Galaxy S4. I installed Unity 5.3 then exported the game. The game now as some weird glitches that flash in the game UI elements, like replacing some images by anothers. It happens more often when the game is proccessing, like click a button. But it's completly random. When it happens, the game becomes extremly slow. I have tried put the camera clear flags to solid color, change the 32 bits buffer and other settings but that still happens. Don't know what to do.
The bug only happens on Android, it runs well in editor and web. Also tested on another phones and this happens in every android smartphone.
Here are some images of the glitches:
https://www.dropbox.com/s/nndmh5cxkjikd5z/Screenshot_2015-12-10-11-17-51.png?dl=0 https://www.dropbox.com/s/74b67uboehqa2f3/Screenshot_2015-12-10-11-18-48.png?dl=0
Please file a bug report with project folder so we can have a look.
@joelbelo Will you be able to file a bug report with a $$anonymous$$imal project? If not I can later tonight.
Also having this issue on Droid Turbo. I reduced it down to the simplest scene possible with basically just these few sprites. Seems to only happen during touch and physics events.
Did a bug report get submitted for this yet? I can send one if need be. Seems like it's pretty simple to replicate. Let me know if we need an example project and I will put one together.
Haven't gotten home yet but it looks like you have a $$anonymous$$imal project set up already. If you don't $$anonymous$$d submitting one that would be awesome!
Answer by acorrow · Dec 12, 2015 at 03:53 AM
UPDATE: This is Fixed in 5.3.1
https://fogbugz.unity3d.com/default.asp?753357_c0posgv3ivvtfqs2
That's the link to the Bug. Hopefully it will be accepted and added to the Issue Tracker and we can vote it up. But for now, if you have any info to add to this, per the case: To follow up on this case, send email to bugs@unity3d.com mentioning 'Case 753357' in the subject.
I tweeted at unity and they've seen the issue so let's hope for a speedy fix :)
https://twitter.com/AntonTesh/status/676421349020143616?s=09
Thanks for the report. I've escalated in QA and am talking to different dev $$anonymous$$ms on what could be causing the issue. Hoping for more information soon as we cannot pin-point exactly what is causing this right now.
Can anyone from Unity $$anonymous$$m provide approximate release/build date fixing the issue?
The QA $$anonymous$$m at Unity is telling me that they can't replicate this using my example project. Can anyone else please update the case above with info regarding how you replicate this, what device(s) you are using, and attach any sample projects as necessary?
Thanks
On Nvidia Shield TV there're a massive artifacts in 3d models as well as in 2d/UI
Can you please update the BUG with this info? All you need to do is email bugs@unity3d.com and put 'Case 753357' in the subject line.
Answer by ATesija · Dec 11, 2015 at 02:09 PM
I'm also seeing this on the Droid Turbo with a 2D game. My game has become unplayable if I publish it using Unity 5.3. Another issue is some of my sprites disappear during animations.
Here's a link to the game published on the Android store with Unity 5.3 https://play.google.com/store/apps/details?id=com.ATeshGames.EggplantPanic&hl=en
Reverting to Unity 5.2 has fixed the issue for me. Hopefully we see a fix soon, I'd like to use the new IAP api.
IAP API was exactly the reason I moved to 5.3 immediately as well. Such a shame. This seems like a pretty large miss for a major release...
Answer by chilpies88 · Dec 11, 2015 at 02:53 PM
Same problem with Nvidia Shield Tablet on android
Can you please update the BUG with this info? All you need to do is email bugs@unity3d.com and put 'Case 753357' in the subject line.
Answer by KEric · Dec 11, 2015 at 04:39 PM
Similar problems occur on Galaxy S3 and Nvidia Shield TV. I think this can be related (video included): http://answers.unity3d.com/questions/1110660/strange-graphical-glitches-on-andriod-tablet.html
Can you please update the BUG with this info? All you need to do is email bugs@unity3d.com and put 'Case 753357' in the subject line.