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How do you insert an image into the new rich text system?
I know that there is a tag for rich text called "quad", but I'm not sure how to actually use this. Every time I try to use it, I usually only see a corrupted sprite (made of a font atlas or something.
Can anyone provide exact steps on how to insert an image into a text block?
Answer by horizon286 · Jun 15, 2018 at 07:59 AM
You have a Mesh Renderer attached to the object with Text Mesh. Add a second material to it (preferably with an Unlit/Cutout shader) with the image you want to embedd. Then set material in quad to 1. Like this and that's it.
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