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Question by JulySellanes · May 29, 2018 at 02:48 AM · animationerrorvariableanimator controllertransitions

my animator controller does not work with a certain animation

Hello, this is something that had never happened to me, when in my script I put animator.SetBool ("Walk", true) it works, but I made an own animator for the arm, for when it attacks, but when I put animator.SetBool ("Attack ", true), it tells me that the animation is being performed, but the character is still and if I try to put a Debug it appears, and I'm setting thirty times and the transitions are set correctly, I have the apply root motion on (on or off equal does nothing)

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avatar image ManigandanR · May 29, 2018 at 03:25 AM 0
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Can you post a video of the animation being performed. Also, post your script to better understand your problem.

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Answer by JulySellanes · May 29, 2018 at 03:47 PM

For those who want to see a small video about the problem: https://www.dropbox.com/s/0iwnd1p8ld5i7qj/Test2.mp4

(I have to send it as a dropbox link because it will not let me upload it directly in the forum)

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avatar image ManigandanR · May 30, 2018 at 03:41 AM 0
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@JulySellanes I could see that during transition from Stand Animation to Chop Animation, both the animation states co-exist at a time.. Hope, this should not be a problem. But, still could you try to adjust the transition so that the both the animations are not playing at the same time.

avatar image JulySellanes ManigandanR · Jun 01, 2018 at 01:36 PM 0
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Thanks, it was the problem

avatar image ManigandanR JulySellanes · Jun 05, 2018 at 04:35 AM 0
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Your welcome

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