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Question by
elhongo · Aug 02, 2017 at 05:29 PM ·
iosaudiosource
Is ARKit compatible with 3D Spacial Blend Audio Source?
Hi everyone,
I have been using the ARkit for a while now and its amazing. I'm trying to integrate spacial audio into the AR experience and the App seems to not recognize when I set an Audio Source to Spacial Blend = 3D. Its weird because it works fine in the editor but when I run the App on the iPhone it always plays the audio track as 2D spacial Blend.
If anyone has any insights that would be great.
Thanks.
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